Posted by Jogi from joe172.pp.dlc.fi (195.218.77.172) on March 24, 1998 at 12:12:45:
Lots of questions.. :-)
Lets assume that i use textures that are equal in size (128*128)
Number of textures is 20 or so. What state changing are needed is i want
change texture? (i ask this because even installtexturemapbasic is
bit slow if texture is needed change often,...every triangle at worst case)
Or should i use one big texture that need no change? (then i cant use
faster rectangle for sprites)
And what hell is "stride" example VL_SetSrcStride?? is it width
of surface or what??
I would like to know all what you know about textures in RRedline!!
JJ